Alas years old internet doesn't cut it anymore. As a general update I have a new version ready for export in the latest Long Term Service Godot 3.6, but the exp...
v0.15 Has Arrived! I had no idea how to implement music and text-to-speech before today. And by music, I mean randomly generated music made by the CPU. I ended...
A long time has gone by for me with little result, so I put out my latest tinkering for you to enjoy! Not much has changed, but try adding 'n' to your dungeons!...
I'll keep this one short. It always feels like quite the labor to get a new version up, but this one looks great! Can't wait to see where the tutorial leads me...
This week's focus was made on making actors beyond the player have some agency. So far it's totally random, but there were plenty of headaches along the way! Fo...
Little thoughts to share today, what hasn't already been said on the video, reddit, or my github? I suppose we can talk about what makes a roguelike part of its...
This is the beginning, and beginnings are beautiful! I was losing direction in the 90 Day Jam, so I decided to take on a different project for awhile. I'm guess...